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PIPER COMPUTER

Everything you need to teach STEAM effectivly using the Piper Computer Kit.

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PIPER MAKE

Teach fundamental STEM skills while providing a bridge to career connected learning.

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ALL MAKE GUIDES


  1. Security Zone
  2. Ultrasonic Drum
  3. Resistor Piano
  4. Walker Race
  5. Walker Dance
  6. Walker Detect
  7. Runaway Rover
  8. Rover Sensor Steering

  1. Lighthouse
  2. Frog Frenzy
  3. Game Controller
  4. Minecraft Controller

  1. Security Zone
  2. Ultrasonic Drum
  3. Resistor Piano
  4. Ther-Mood-Stat
  5. Color Coded
  6. Pulse

  1. Beam Break
  2. Car Race
  3. Motion Ball

  1. Solar House
  2. Soil Sensor
  3. Air Guitar

  1. Light Show
  2. Light Show Animation

PIPER MAKE

EDUCATOR GUIDES


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Motion expedition

Mission 2 of 3

Motion expedition: Mission 2 of 3

Car Race


Advanced

1 hour

Grades 3 - 8

MISSION OBJECTIVE

Let’s go head to head! With V1 of Beam Break, set up two side by side tracks and use the two IR beams to measure which car breaks the beam first. With V2, use the Beam Break mission and compare it to your neighbor’s time. Discuss how you would compare the two times in code to determine a winner.

View student interface at make.playpiper.com
MISSION MATERIALS

Computer with USB port and Chrome or Edge browser
Piper Make Base Station or Starter Kit
Beam Break

MISSION RESOURCES

Learning Goals

  1. In this project, students will apply what they've learned about loops and wiring in order to create a program that tracks the speed of a moving object.
  2. Students will understand the differences between Potential and Kinetic Energy.
  3. Students will demonstrate computational thinking core concepts, including:
    • Algorithm Design by creating an ordered series of instructions for solving similar problems or performing a task, such as turning a light off and on in the right order.
    • Simulation by developing a program to imitate the real-world process of a stoplight.
  4. Build on the understanding of Beam Break Lesson 1 by coding to identify the winner of a race when it is too close to see.

Career Connections

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Hardware Diagram

Blueprint

DOWNLOAD BLUEPRINT

Have an different version? Look for more information on the Support Page.

Troubleshooting Tips

  • Are you receiving a ZeroDivisionError?
    • Check the wiring between your sensor and the Pico.
    • Check to make sure your track is not covering the sensor.
  • Are you concerned that your sensor is not working? Let’s test it!
    • Open a new project in Creative Mode and use the Beam Break Sensor Test Code. Once uploaded, send your car down the track and your Yellow LED should light up. You can also test this by placing your finger in front of the emitter sensor.

Our customer support specialists are on hand to ensure your implementation of Piper runs seamlessly.
View Support Docs or Contact Support
Motion EXPEDITION RESOURCES

Vocabulary Words

Velocity Another word for speed, or the rate of change in an object's position

Acceleration Measurement of the change in velocity or how much an object speeds up over time

Kinetic Energy Energy an object has due to its motion; can be converted from potential energy

Potential Energy Energy stored by an object due to its state or position; can be converted to kinetic energy

Force Measurement of a push or pull on an object

Momentum Measurement of mass in motion, equal to the mass times the velocity of an object

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Material Library

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Standards Alignment


Individual Standards
  • CA 3-PS2.A Make observations and/or measurements of an object’s motion to provide evidence that a pattern can be used to predict future motion. (1.ESS1.A; 4.PS4.A; MS.PS2.A; MS.ESS1.B)
  • CA 4-PS3.B Ask questions and predict outcomes about the changes in energy that occur when objects collide. (K.PS2.B; 3.PS2.A; MS.PS2.A; MS.PS3.A; MS.PS3.B; MS.PS3.C)