Computing Systems: Devices
Engineering Design Process A step-by-step way to solve problems and create new things. It includes figuring out what the problem is, brainstorming ideas, planning and designing a solution, building and testing it, and then making improvements.
Iterate Repeating a process to improve and reach a desired goal or result.
LED (Light Emitting Diode) A diode is like a one-way valve that only allows electricity to flow in one direction. All diodes give off some light (visible or invisible) when electricity passes through them, but LEDs give off lots of visible light in specific wavelengths (colors).
We are excited to be aligned with the following standards.
Concepts | Standards |
Computing Systems: Devices |
CA 3-5.CS.1 Describe how computing devices connect to other components to form a system. (P7.2) |
Computing Systems: Hardware & Software |
CA 3-5.CS.2 Demonstrate how computer hardware and software work together as a system to accomplish tasks. (P4.4) 6-8.CS.2 Design a project that combines hardware and software components to collect and exchange data. (P5.1) |
Computing Systems: Troubleshooting |
3-5.CS.3 Determine potential solutions to solve simple hardware and software problems using common troubleshooting strategies. (P6.2) 6-8.CS.3 Systematically apply troubleshooting strategies to identify and resolve hardware and software problems in computing systems. (P6.2 |
Algorithms & Programming: Program Development |
3-5.AP.18 Perform different roles when collaborating with peers during the design, implementation, and review stages of program development. 6-8.AP.15 Seek and incorporate feedback from team members and users to refine a solution that meets user needs. (P1.1, P2.3) 6-8.AP.18 Distribute tasks and maintain a project timeline when collaboratively developing computational artifacts. (P2.2, P5.1) 6-8.AP.19 Document programs in order to make them easier to use, read, test, and debug. (P7.2) |
Practices |
P1. Fostering an Inclusive Computing Culture P2. Collaborating Around Computing P4. Developing and Using Abstractions P5. Creating Computational Artifacts P6. Testing and Refining Computational Artifacts |
Concept | Standard |
Apply scientific ideas to design, test, and refine a device that converts energy from one form to another. |
(4-PS3-4) |
Generate and compare multiple solutions that use patterns to transfer information. |
(4-PS4-3) |
Waves and their Applications in Technologies for Information Transfer Connection to the Nature of Science: Science knowledge is based upon logical and conceptual connections between evidence and explanations. |
(MS-PS4-1) |
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem (Performance Expectation).; |
|
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved. (P.E.3.4.7) |
|
Optimizing the Design Solution; Different solutions need to be tested in order to determine which of them best solves the problem, given the criteria and the constraints. |