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PIPER COMPUTER

Everything you need to teach STEAM effectivly using the Piper Computer Kit.

Educator Guides StoryMode Project Guides PiperCode Project Guides
PIPER MAKE

Teach fundamental STEM skills while providing a bridge to career connected learning.

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EDUCATOR PORTAL

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ALL GUIDES


StoryMode

  1. Mars
  2. Cheeseteroid
  3. Treasure Hunt
  4. Chain Reaction
  5. Power Plant
  6. Rainbow Bridge
  7. Funky Fungi
  8. Breadboard Bluffs
  9. Return to the Cheeseteroid

  1. Pip Hop
  2. Bot Builder

  1. Ring Race
  2. Snake Trap
  3. Dark Maze
  4. Explosive Escape
  5. Chest Quest

PiperCode

  1. Blink
  2. Stop Light
  3. Light Show
  4. Tally
  5. Siren
  6. Circuit Design
  7. Debug
  8. Frog Frenzy

  1. Color Coded
  2. Ther-Mood-Stat
  3. Security Zone

  1. Randomizer
  2. El Pangolin (Simon)
  3. Beat the Buzzer
  4. 5-Button Synthesizer

PIPER COMPUTER

PROJECT GUIDES


YOU ARE HERE

StoryMode

Level 3 of 9

StoryMode: Level 3 of 9

Treasure Hunt


Intermediate

20 Mins

Grades 3 - 8

Look for the graphic above
to launch the mission
INTRODUCTION

Piperbot will need to find a series of clues from info boxes which will eventually lead to a crafting table. Once there, Piperbot will wire an LED to a small breadboard and the RaspberryPi. The LED has been coded as a “treasure detector”. When Piperbot gets closer to the X, marking the hidden wrench, the LED will flash increasingly faster.

Help Piperbot find the Golden Wrench.

Piperbot will need to find a series of clues from info boxes which will eventually lead to a crafting table. Once there, Piperbot will wire an LED to a small breadboard and the RaspberryPi. The LED has been coded as a “treasure detector”. When Piperbot gets closer to the X, marking the hidden wrench, the LED will flash increasingly faster.

To access this project from the Piper Computer Kit main menu, click StoryMode then click Cheeseteroid.

Note: Mars and Cheeseteroid must be completed before unlocking the Treasure Hunt mission.

UNLOCK MINIGAME: Dark Maze, Snake Trap

For more information about MiniGames visit:
Best Practices – Preparation By Phase (Phase 4 Design Thinking)
MISSION CHARACTERS
LEVEL MATERIALS

Piper Computer Kit

LEVEL RESOURCES

Concepts

In this level, you will build upon your knowledge of currents and circuits from previous missions. After connecting the wires to the LED, there is an electric current flowing from the Raspberry Pi through the Light Emitting Diode (LED), which sends a virtual message (OUTPUT) to the player. (Note: The light will flash when it's near the treasure.)

Troubleshooting Tips

  • The instructions note to break the crystal which is located above the teal blue blocks. When building your circuit, the LED output has been coded to work regardless of polarity (notice that the LED has a short lead and a long lead). (Note: The LED can be put in either way and should work. Bent LED leads may be an issue.)

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LEVEL STEPS

Step 1 Find the Crafting Table

In this project, the crafting table is hidden and you must follow the instructions at the top of your screen to find it. Find the castle and click on the blue info. block inside. The instructions will lead you to find the largest tree by the pyramid where you will enter. Break the crystal above the teal blocks to highlight the passageway to the crafting table.

Step 2 Build an LED circuit

Once you have found the crafting table, the PipingMode instructions will show you how to build your LED circuit. Find the small breadboard from your storage box (see image below), an LED and two wires. Use GPIO pins 12,10.

Step 3 Find the Treasure

Once the LED circuit is functioning, the software will jump you back in to the game. Your LED will blink faster the closer you get to the treasure! Find the treasure by digging where you see the "X".


Not official Minecraft product. Not approved by or associated with Mojang. The Raspberry Pi Edition of Minecraft by the Raspberry Pi Foundation is licensed under the Creative Commons Attribution 4.0 International License.