Trap the snake with diamond blocks so it cannot escape!
As you might have noticed as you played through the StoryMode levels, MiniGames unlock. MiniGames are represented by moons next to the planets and may be unlocked after completing the main project.
Each MiniGame consists of building a “power-up” or electronic component using the mini breadboard in your Piper Computer Kit. Instead of solving a challenge and moving to the next level, in MiniGames you may play over and over and try to beat your last score or time.
Notes:Note: Treasure Hunt must be completed before unlocking the Snake Trap mission.
Find the crafting table and right click it with the wrench to enter PipingMode and get instructions for building an LED and fixed switch circuit. From your Storage Chest select one color LED and one fixed switch. The Power Up places diamond blocks as you try to trap the snake.
Note: Hold down the jump button so you don't get stuck inside your diamond blocks.
A wild snake is on the loose! Once you build the Auto-Bridge Power Up, see how fast you can trap the snake. The goal is to place diamond blocks around the snake so it may not escape.
Note: Snake Trap is a timed game. As soon as you have trapped the snake, the clock stops. Hit the crafting table to play again!